A downloadable asset pack

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Step into the edgy world of our Robo Punk Asset Pack! It's all about futuristic vibes, rebellious robots, and gritty urban landscapes. 

With a bunch of cool characters, mechanical foes, and cybernetic props, this pack's got everything to make your game pop with cyberpunk style. 

Whether you're a seasoned developer or just tinkering around, our Robo Punk assets are ready to fuel your creativity. 

Dive in now and start crafting your own electrifying robo-punk adventure!

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authornonemo
GenrePlatformer
Tags2D, Asset Pack, jumping, Robots, Vector
Asset licenseCreative Commons Zero v1.0 Universal

Download

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Click download now to get access to the following files:

Generic - PNG 74 kB
Generic - WebP 52 kB
Generic - SVG 24 kB
for Android - PNG 850 kB
for Android - WebP 485 kB
for Flutter - PNG 853 kB
for Flutter - WebP 488 kB
for iOS - PNG 442 kB
for React Native 442 kB

Comments

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(+1)

This is awesome man! Thanks for doing what you do

can i use it for a game jam ?

(+1)

Yep, of course!

is there any way you can please include the background images [1] the dark blue background; and [2] the purple side-walls? Thank you.

๐Ÿ˜ฑ How could I forget to put it in a pack!?

Done! You can find it in environment/ folder - background_wall, left_wall, right_wall

(+1)

thanks a million; you're awesome. Will give you an update, as soon as your assets are used in our title.

Could you include a license with this, like CC-BY or CC0? Thank you!

Done! I appreciate your attention ๐Ÿ˜ฑ

(1 edit) (+1)

Awesome! Yeah it's vital when people want to use your content, without a license it basically means that it can't be used for any purpose.

I've shared your pack here!

(1 edit)

Hello!

1. I hope you understand what CC0 means

    1.1 Did you heard about OGA (Open Game Art)?

2. I think it is not so unexpectedly that Kenney paid attention to it. Youar art is really cool, It is optimized. Really good optimized, I like to see those who also optimize their svg art and think that Kenny too


Thought I found some duplicates in your drawings (I offset them to make them visible):


If it is intended for not to lose original shapes so I recommend to create several files? I am not sure

(+1)

Hi! Thank you for nice feedback ๐Ÿ’˜!


Yeah I understand meaning of CC0. I am just entered the world of game art and playing around here to find my place ๐Ÿ˜Š. So I'm not driving crazy about somebody not mention me in theirs project)

But in future probably I would make CC4 assets and maybe paid ones, who knows...


Thanks for OGA advice, I will look to it!


> If it is intended for not to lose original shapes so I recommend to create several files? I am not sure

Yeah, there is duplicate shapes because whole item has white outline (cannot be seen on white background ๐Ÿ˜…), which I cannot achieve with my current toolkit without duplicating whole shape. Probably that background blue shape should not have color Fill. I will fix it and join shapes to make it cleaner in next version :-)


And SVGs are just an export variant of tooling I currently use. So maybe there are ways to achieve same effect with less shapes, but it will need extra manual work on post-export stage, I don't know for sure.

(+1)

What tool do you use?

> Yeah I understand meaning of CC0. I am just entered the world of game art and playing around here to find my place ๐Ÿ˜Š. So I'm not driving crazy about somebody not mention me in theirs project)

While it technically correct that CC0 means you allow not to credit you you but it is rather about idea of sharing...

can these assets be used in a commercial title?

Yes, of course! Send me a link with your project when ready to see it in action ๐Ÿ˜Š